Under construction with a new focus on information and play design.

Check out a preview below of things to come.

Because data doesn’t have to be boring, and play doesn’t have to be separate from work.

  • REPORTS

  • INFOGRAPHICS

  • PRESENTATIONS

  • GAMES

Why Games?

Cards, board games, nostalgic throwbacks…all of these can be used as engagement tools for organizations trying to get their ideas across to their audiences. And with the world in the state that it’s in, along with attentions being pulled in every direction, a playful alternative to conventional marketing and communication could be exactly what’s needed to cut through the noise.


Clients featured:
The Climate Reality Project Canada, ADVANCE Music Canada, REALTORS® Association of Edmonton.

  • She was engaged, responsive, and professional throughout the entire process–a pleasure to work with.

    — Ify Chiwetelu, CBC

  • Brnesh was incredibly easy to work with and helped us achieve a final design that we've received such great feedback from. 

    Dianne Victor, ADVANCE Music Canada

  • She was very reliable, deeply reflective, and communicative–we were very grateful to have had her on our team.

    Alberta Workers Association for Research and Education

  • Brnesh’s professionalism and clear communication were evident throughout the entire process, as was her ability to maintain a high level of creativity.

    Omar Mouallem, Journalist and Filmmaker

About

Brnesh Berhe is a designer who, at the core of her work, loves solving problems creatively and making information feel more engaging. She graduated from the Design Studies program at MacEwan University and the New Media Journalism program at Simon Fraser University. She’s spent the last 15 years as a “generalist” working on all kinds of projects across various sectors including branding, illustration, book and magazine design, and strategy.

With this new direction in her career, she’s especially interested in exploring innovative ways data and information can be made more accessible in the “real world" like with public art and experiential designs. She hopes to continue her life as a “professional creative lady” all while never forgetting the ridiculous influences that first sparked her imagination in her youth.

Featured in: Canadian Women in Design and Elle Canada